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(+1)

It's genius mechanic like Getting over it, and level design is perfect for it.

One small bug in the first room - it could decide that a player passed the first round and lock the cube in it.

But I trying and trying and trying - thank you, it's very fun!

Thanks man for taking the time to play. Yep, it's a bit hard at first.

Btw that locking thing was intended. It's borrowed straight from another game called White Knuckle.

Would you rather it lock instantly after passing or stay as it is?

I like as it is, but I'm not sure that other people will agree