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(+2)

I like the ideas and the digging/filling mechanic is quite neat. 

It would be good to have audible indicators that the quest/task list has changed; didn't notice it at first and did some wrong things and maybe broke the progression -- somewhere along the way right-click to grab stopped working and I couldn't pick up anything to bury it. (I think I went right past the whale in the shop and engaged with the squids in the next room first, if that helps.)

It would be helpful to put the control instructions in the game itself (had to quit and read the game page to remember Right-Click and 1/2/3).

The Linux build doesn't finish loading after several attempts (there's a 'Flame.ktx2' loading error, though I see the same messages on the Windows build in Wine and web but it continues and runs :shrug:).

Also, seems the native builds are double-zipped. Probably not necessary :)

Hope to see this continue post-jam!