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Project RCREX feels like the kind of game that was rushed out over a weekend and never looked at again.

The movement is clunky and somehow manages to miss what makes gorilla-style locomotion fun in the first place. Half the time your jumps don’t register right, and the other half you’re fighting the controls more than playing the game. Instead of smooth, skill-based movement, it just feels awkward and tiring.

The graphics look bare and unfinished, like placeholder assets that were never replaced. Maps feel empty, repetitive, and give you no real reason to explore. After 10–15 minutes you’ve basically seen everything.

Sound design is just as rough — weak effects, little feedback, and nothing that adds excitement. A lot of moments that should feel intense or funny just fall flat.

Worst part is the lack of polish. Bugs, weird collisions, and random glitches make it feel more like a prototype than a proper release. It doesn’t build on the formula in any interesting way either — it just copies the idea without the charm.

Overall, it feels like a low-effort clone that misses what made the original genre fun. Hard to recommend when there are way better options out there.