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(1 edit)

Thanks!

Yes, that is intentional, in the beginning all levels were like this, then we opted for the fixed view for the background on more and more levels as the paired rotation means you only have to be in the right position without your angle mattering at all, which indeed made solving easier and somewhat automatic, which felt wrong.

But visually the background is more interesting if it looks around with you instead of being static. I guess we didn’t consider that varying this could be a confusing aspect but I can see how that is the case as there aren’t enough levels left in the game that do this now.