Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I think it’s a brilliant plot twist: “you can do that??? of course you can do that". But the game requires you to think of it, rather than showing it to you, while in an open space — too many possibilities. A fix might be to make that room smaller in such a way that it is difficult for the player not to be in the position to do it.

Possibly relatedly, I noticed early on in a corridor that if I typed "left" while moving right, I got stuck, and my reaction at the time was "huh, kind of a bug there; they should handle it better." I learned better later, but maybe some kind of cue there might help. Yvxr vs gelvat gb qryrgr vagb rzcgl fcnpr synfurq gur rzcgl fcnpr.