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(+1)

honestly some things could be good to do thru the settings

like item respawning

enemy strengths 

player stats aka how hard you get hit or do hitting

its just smart to let the players customize how hard the game is as some people might want hard scavageing while easy fights

and vice versa

the best way to get as many happy customers or players is to make as many game stats customizable as possible

(+1)

disagree there is a intended difficulty to a game subverting always should leave someone hollow there are already ways to mitigate it via grinding either plan for a fight or overgear/overlevel it