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That was super fun to play. The looping map, the old resident evil style combat, the artstyle, the level design, just everything about it sucked me in. I really like when the camera would sometimes go third-person while aiming, that made it easier to see in some cases but also just looked cool. My only real problems were, I wish there was some form of tank control layout to make the camera angle transitions feel smoother. I would suggest putting it on the d-pad, I ended up using the right stick for weapons exclusively, and almost never touched the d-pad. The other problem I had was that I wished there was a map. At some point late in the demo, I was having trouble finding where to go and kind of meandering trying to remember if I had been in some hallways before. Regardless, awesome demo, super fun, keep up the good work!