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The brief moments of wit and creativity did not make up for the common pitfalls of point and click games that Nelly Cootalot succumbed to.

Story - 2.5/5 - There is a loose story here, but the wackiness rarely impressed me, and on occasion relied on the player to foresee large leaps of logic (or look up a walkthrough) to progress. I could see some people enjoying the dialogue, but to me it was only just tiredly amusing.

Mechanics - 1.75/5 - For such a small map, there was so much navigating back and forth that could've been mitigated. The designer missed the chance to use more dialogue to drop hints to the player, and a lot of the puzzles felt like they just had to be brute forced. Navigating between the inventory and the map was also clunky, and upon exit the game sometimes froze up. Kudos to the hint mechanic, but many times it would simply be misleading or wouldn't highlight items one could actually interact with.

Visuals - 2/5 - The artwork is just slightly less than good. At times it's comical and fits the humorous bent, but mostly it felt shoddy.

Sound - 2.5/5 - The writer is actually decent at voice acting. The music was okay; I think having to traverse back and forth made me hate pirate music.

Overall - 2/5   Difficulty - Hard

Completed - Playthrough (~4 hrs)