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This is a very interesting and unique twist on navigation/hexploration. I'm really curious how a sesh would play out, because it seems really difficult, which is totally ok! I think the "rollback" is whats tripping me up the most...I see the vision though and really dig it! Seems like it would be super playable as a solo adventure as well! The monsters are all unique, and Im a big fan of how much bayou billy added to the theme! Great work!

Thanks for the feedback! There are two compasses kicking around. I might tweak it so that it augments the roll.

Thanks for the feedback! It was fun to make. It might be difficult to survive and slog through with some bad rolls. I'm thinking on how to balance that without blowing up the core inspiration games.