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(+1)

I like this concept! A bit rough around the edges, seems to be a 'learn by losing' sort of game, which can be good or bad. I almost want there to be some health bar involved for the player, only to have somewhat of a chance against new threats you haven't figured out yet. For example, once the hounds go into frenzy, you pretty much have no chance. But, again, I like where you are going here!

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You actually have three hearts indicating your life but yeah theres a bug with the frenzy dogs where they can stunlock you. Totally know whats going on and how to fix it just ran out of time. Thanks for the compliment tho I agree its a fun system thats really rough around the edges. Art and animations are definitely a bottleneck for me  haha