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hello fellow Overseers, bad news 

Session: Null-2

Unfortunately, due to the flooding here in Ireland, and my internet being… for lack of better terminologycoming to mind, fucked. I’m putting this campaign on hold for a bit. Here’s hoping  the landlines get fixed soon but for the time being I cannot in good faith continue because if I do I’ll pop a blood vessel in my brain from all the loading times being crazy.
Here’s some lore 

“overseers, from a meta perspective, are stand-ins for anyone outside a ttrpg itself, a direct line of separation between the characters and the real people tied to them as well as any other observers applicable to the particular conversation (like the viewers of a streamed/recorded ttrpg session) but from a lore perspective, Overseers are the closest this setting could ever have to gods really, pure bioressonant energy, stuck between material reality and the void between multiverses. This kind of being can take any physical form, however looking at them for too long will often lead to persona degradation, especially with the more bioressonantly attuned replika types, gestalts are to be kept away from such entities as much as physically possible as even looking at the constructed forms of some of them can lead to actual madness. Some claim that the empress herself was in fact, an overseer  herself. These claims are unfounded and grounds for reeducation.” To be a bit meta-referential or whatever they want to call it, a few good examples of characters that fit the “overseer” bill(even if not physically.) include characters like Half-Life’s “G-Man”, Toby Fox’s “Dr. W.D Gaster”, the King of the Pallid court himself, Tzeench  from the warhammer lore(the only praise I’ll ever properly give that franchise.), the allied Mastercomputer from “I have no mouth and I must scream”, and weirdly enough, GlaDOS from Valve’s portal series. of course any “true overseer” would be, at least to any character in any setting, almost entirely unknowable in one way or another. The more eldritch the better I put GlaDOS in because she’s more of a LITERAL overseer to the player character rather than a stand in for a nebulous valve employee somehow directly guiding your play-throughs.
That’d be fun thought come to think of it, real-time test chamber creation and manipulation at the hands of another player or whatever.
 Sorry for the random tangent in the middle, it just came to mind as I wrote this. 
Anyway, lore dump over I guess, even if part of it was kinda just a meta thing.

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen. 
願皇后的祝福伴你一路前行

(1 edit)

Good afternoon fellow overseers, despite my internet being too shitty for calls I can still post these little lore-drops

NULL SESSION AGAIN: replika head-canons and lore.

As a minor update on the WiFi front(?): my connection’s been getting a bit better recently? That storm a bit ago fucked shit up BAD.

The original concept that lead to Replikas was created in the nation as method of preserving a ‘incorruptible ideal’ of the great revolutionary and her daughter should either of them become indisposed in any way. The technology was originally developed by the Nation but later given to ÆON for further development, development that was also covertly passed on to the Empire because a contract is a contract, and ÆON, even if it goes by a different name in the empire (and isn’t a government branch outside the nation) makes damn near everything provided it’s related to electricity in even the vaguest way possible. Flashlights? Yep. Toasters? Probably, yeah. Rotary canons? Yes. The hover tank that rotary canon will most likely be mounted on? Yes-er. Point being that a contract is a contract, of course they’d sell this to the empire too.

Generation-1 Replikas were massive, bulky engines of war, typically 4.5 meters tall, with a neural pattern taken from a tank driver who’s name has been removed from our records. Curiously enough, with early examples of the generation-1 units, they were consistently reminded that they were mechanical in nature, as an attempt to keep them in line. This did not work, it just made them annoyed. Early models of these units came equipped with an advanced sensor suite, allowing them vision along several spectrums including a incredibly simplified bioressonance module dubbed “the eye” designed to be a radiation free X-ray. This sensor array, while effective, was costly and deeply unnerving to both the replika themselves, and the soldiers working alongside them. Later models were built smaller and used either a basic mono-eye or a small, monocolor CRT display that allowed them to properly display emotion. This unit was dubbed the “Nashorn” ([1]“聖甲蟲” for the few imperials reading)
(also, I don’t want to be a bother here but, to save myself some energy I won’t be coming up with the acronyms and their meanings, I had enough of a headache with Osprey and I’m still pretty sure I fucked up the Deutsche on that document)

Generation-2 replikas were designed to fit a more “human” form factor,(coincidentally this is where the empire started with their replikas) although still notably inhuman they did still look far more human than their previous incarnations, which helped prevent persona degradation marginally. These were also the first models to directly employ organic components, as well as being the first to be built for specific roles, only three types were built. The first was a general purpose unit, who was based off the neural pattern of a steel worker(well, the nation’s one was.), whereas the general purpose unit from the Empire was based off the primal pattern of a small arms maintenance worker. 

There was a combat unit that was based off a standard grunt from each side, and easily distinguished from the standard units by the additional armour plating. This unit was known for unreliability, as the neural patterns actually were mixed up during production, leading to several instances of these replikas fragging their superior officers and switching sides. A defect that was eventually corrected with later iterations.

Lastly there was a basic bioressonant unit, derived from the empire’s attempt attempts to mechanically awaken bioressonance. Yeah that went about as well as you expected but the technology did lead to further development on bioressonant machines. These units were designated as the “Luchs”, “tragen”, and the “Tigerin”. (For the Imperials in the audience, they were the [2]“猞猁”, [3]“”, and the [4]“美洲豹”)

The generation-3 replikas were the first and so far only kind to be named after Birds, starting with, as all of us already know, the [5]“”. Sorry, I meant the “Ara”, Ja, entschuldigung. These units were built as the backbone of both sides industrial workforces, being based off industrial workers from each side, more specifically a steel worker for the Nation and a construction worker in the case of the Empire, it was also here where they stopped doing different names for the National and Imperial variants, leading to the ARAR (MOD-0) units being the last to have localised designation

(designations prior were localised to better line up with common local superstitions and stories, EG; Bears being a symbol of loyalty in the Nation, but hence why the gen-2 combat units were named after them, meanwhile in the Empire, Wolves had that connotation instead, and the names were changed accordingly.)

the next replika types created, in direct sequential order I might add(excluding the previously mentioned Ara/吞)

Falke/鷸 patterned off: the great revolutionary herself[nation] and a bioressonance attuned military officer[empire]

Mynah/鷂 patterned off: a deep sea miner(Nation) orbital engineering specialist(Empire)

Star/椋鳥 patterned off: a riot control officer(Nation) and 

Eule/貓頭鷹 patterned off: built off the pattern of Evelin Edelweiss, well known Balerina, and daughter of the leaders of a large arms manufacturer before the Notion’s government seized control of the private sector. The imperial units were based off a combat medic. The only details remaining of her being the initials “A.M”

Storch/鸛 patterned off: A military police officer that has remained unnamed(both) 

Kolibri/蜂鳥 patterned off: intelligence officer(National) bioressonant pilot(Empire)

Elster/鵲 patterned off: reconstructed copy of the neural patterns of a soldier from Vineta

Adler/鷹 patterned off: military officers (remember what happened with the Tragen? Yeah it happened again. Intentionally this time.)

All of which were created as a response to one another in one way or another. As an example, the LSTR Units were created as a response to ARAR units poor response to being put in combat engineer roles, EULR units were made to help with more “pedestrian” tasks while still having mild combat capabilities, great for public facing work that wasn’t policing and/or riot control adjacent. KLBR units were created as mostly a test to see if it was possible to simplify the bioressonance technology introduced with the FLKR units without diminishing performance. Funnily enough the MNHR and its combat variant, the SAPR, spawned partially in a vacuum, since there was already a need for replikas to mine in hazardous environments since the empire’s mining machines were proving ineffective and the Nation’s Gen-1 units  were getting too costly to repair, Storch units came about to keep the Star units in line better, and so on and so forth.

As apposed to the entirety mechanical gen-1 units and the mostly mechanical but partially bio-synthetic gen-2 units, the gen-3’s are almost entirely biosynthetic, with most of the mechanical components being hidden internally. Modern replikas are built off a human-styled endoskeleton, with a layer of synthetic muscle and fat, then a thick carbonised skin, with a thin metallic carapace put over it. Contrary to popular belief, this carapace is actually quite sensitive, allowing the replika to experience the same range of sensory input as a human!

The main colour schemes of Replica carapaces and armour are as follows

Eusan Nation

  • main colours
  • Black
  • Dark grey
  • White
  • red

  • accent colours
  • Blue
  • Green(rare)
  • Yellow/gold(Falke exclusive)

Eusan Empire

  • main colours 
  • white
  • Light grey
  • Yellow/gold
  • Black

  • accent colours
  • green
  • Blue
  • Red(rare)
  • Orange(very limited)

Of course there’s some replika types exclusive to this campaign, a perfect example being the fan favourite, GEIR, aka Lilith, this campaign’s white haired bioressonant unit, designed as a one-of-a-kind unit for a high-stakes surgery, kept around longer due to it’s practicality. The built in weapon with this replika unit, woven monowire arms controlled via bioressonance, were based on the character “Lucy” from “Ellen Lied”, a show U have not watched but have seen clips of, it seems intriguing. There’s also the previously mentioned Osprey, aka the OSPR, my own home-grown replika, built and solely used in the nation although there is an analog in the empire. It’s an entertainer for state controlled tv, as well as an assassin whenever needed. Via biting. Earlier in my ideas for this story there were some other specialised one-off units, the AMR Fox has now belonged to offshoot of the STCR, built as a pseudo “tank sniper” for mountainous regions or urban areas, it wasn’t particularly effective but [DATA EXPUNGED] would not let her rest, however. Her neural pattern was based off a legendary sniper from the Nation, in a situation similar to bad-cop from Entropy Zero 2. The replika body being treated more as a clone body for her mind than a true “mass production” replika type. There was also a plan for a gen-1 to show up in the mines. Who knows, maybe when we’re back on track and they get to the mines again, someone will be waiting to see it’s dear comrades.

Thank you for time, have a wonderful day!

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

1. “Scarab” (nickname given by imperial troops 
2. “Lynx”
3. “Wolf”
4. “Jaguar”
5. “Sparrow”

How’s it going friends, still trying to fix my WiFi, it’s a long story so I won’t get into details, but it’s time for the lore!

Lore drop 3: Self willed the peril of a thousand fates

Long before time was a concept, before the universe was even dust, there were beings. These beings could technically be described as gods, but doing so would be an oversimplification of biblical proportions. Whatever the case, from what we can understand, after some kind of war(?) a number of these beings met their end. To say that they truly died is inaccurate. They came as close as they possibly could to dying. Their physical forms calcified into a solid stone like material, while their minds remained dreaming. Some turned themselves into dust, forever drifting and mutating. A few of these carcasses ended up in our solar system. One became the core of the gas giant Saturn, one crashed into mercury, one crashed onto earth, wiping out the dinosaurs, and the last one embedded itself into what would come to be known as the moon Europa. As time went on the dreams of these dead gods went on to effect the life around them. No I am not implying aliens. At least not yet. Except for Saturn, that has creatures that can best be described as “shark blimps”, I can’t think of a scientific name , this is a relatively common bit of information in setting, don’t worry about it.

The dreams of these dead gods affected one planet especially hard. Earth. In a way that was especially noticed by its dominant species. They even found the carcasss on their own planet, electing to use a nuclear device to keep it dormant. Over time, humanity would even learn to harness what was believed to be magic. But as these techniques lead to technologies once thought to be impossible, it lead to an age of soot and sulphur, a war that lasted a century, a war so terrible it was as if the universe itself had forgotten its own rules, and from the remnants, one group would emerge, a small confederation of nations in what was once known as Europe and Asia, the Eusan alliance, eventually becoming the Eusan Empire. Under the rule of the benevolent and possibly immortal Empress they spread humanity’s influence to the farthest reaches of the solar system, their only specific limit being the fact that nobody’s developed F.T.L travel yet. Unfortunately, due to the empire’s policies in regards to their taxation of the farther colonies as well as the growing disconnection felt between humans born on different planets vs humans from Vineta, this lead to the formation of the Eusan Nation and that’s a slightly poorly explained history of…. Yes.

If you have any questions for me, let me know through whatever you deem as the appropriate means of contacting me.

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

P.S: anyone that can tell me where the title of this lore drop is from gets 12 points

Hello friends, It’s me I’m back

Lore drop 4: korrosive Einwirkungen

“So, to review from last week’s lore dump, what’s at Europa’s core?”

“A dead god?”

“Yes, on a technicality!”

“Wait, if the facility is underground, does that mean it’s close to the corpse-“ 

“-YES.”

Even before the empire and the nation, the bodies had a knack of creating structures on the planet’s surface. The first recorded example of this being on Vineta(earth) in 1637, recorded as a strange temple in the middle of the South American jungle, known for how it would supposedly disappear and reappear randomly over the years. several expeditions were made to it by numerous groups between 1638 and 1983. The reason for the stop being a military operation lead by a nation known as “America”, leading to the detonation of a nuclear device in the structure to permanently seal the carcass in its slumber. Here’s a little thing though. Vineta’s diameter is about 12,756Km roughly, so that thing at least would’ve had SOME challenge to get out. Leng’s diameter is roughly a quarter of that, at 3,121Km. The carcass there is practically just bellow the surface. And with human intervention here, we(they) are both actively waking it up, and preventing it from awaking. Holds are bored though the flesh of sleeping gods, into tunnels best left undisturbed, and as such, space that would be pure nothingness, becomes what the collective unconscious would assume to find if they built a mining facility inside of a massive creature, even if THEY don’t know it’s a creature. There’s also a teeny tiny problem, uh………. Funny story I may or may not have kinda pushed into motion it’s eventual awakening? Sucks bad but is completely preventable and reversible. Lilith’s death did help stabilise things back then but it is a bit of a “too little too early” situation but it was helpful. We just need someone or something that is uniquely attuned to bioressonance and can bear the brunt of taking what will feel like an entire planet’s bioressonant traffic at once which would be like opening that one 55.4 yottabyte zip bomb in your brain while also having a seizure. I might have such a being in mind, but that’s a matter for the future

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen. 願皇后的祝福伴你一路前行

Howdey friends, this lore dump is a mildly special one since it technically doubles as a playable replika for you to use at your discretion. Also, notice how I didn’t translate the acronym? That was intentional, I made that acronym without thinking about it properly at least a year ago and also can not speak German. Apologies I guess

LORE DROP #5: first custom replika (and some stats)

O.S.P.R
[GEHEIM]
- 'Скопа' - 

[STILL CLASSIFIED]
'Osprey'
Type: Generation 6 experimental covert operations unit
Frame: Biomechanical with Polyethylene Shell and Bullet-Resistant Armor Plating
Height: 250cm (8’2)(yes. it doesn’t even have leg extensions this fucker’s just massive)

“The colourful personalities that are known across the nation, built off a schematic from the empire these replikas are the hosts for certain state television channels and similar publicly available, state approved media, while also seeing use in overseeing public events.”

 -CONFIDENTIAL, COMMANDER EYES ONLY-
“While Osprey units are used as public entertainers, do NOT be fooled, their large frames, flexibility, and physically improbable speed were built purely with the goal of persistence hunting human small groups of gestalts. This unit is more than capable of scaling large buildings as well as, in at least one scenario, keeping up with an armoured personnel carrier that was going at nearly top speed(60km/ph). With that said, these replikas are known to have quite the “theatrical persuasion” despite the source of their Primal pattern being (allegedly) was taken from a serial killer from the beginning of the war between our Nation and the Empire, as such they are quite unstable. They do well when pared with Eule units, being able to “riff” off them in mostly comedic ways, but should be kept away from Kolibri units and other similarly bioressonant units due to the severe negative effects they can have on such networks.

Persona: 2
Empathy: 3
Logic: 2
Speed: 6
Combat: 5
Armour: 2

Geltalt memory questions:

“You’ve spent a lot of your time alone, why did you think that was?”

“You remember soldiers in white marching through your block. How did it make you feel?”

“You watched a sibling die. Do you still remember anything about them?”

“You’ve always thrived in the dark, almost as much as you thrive under a spotlight, why do you think that was?”

“You can hear a faint melody in your mind, does it remind you of?”

These units excel at melee combat, they start with a knife, and two repair patches.

They’re proficient when it comes to anything that’d typically be handled by a “charisma” roll in more mainstream ttrpgs, particularly distracting enemies, intimidating npcs, and lying. They don’t have any special abilities, so they just have access to the same combat abilities and height advantage as the S.T.C.R units.

Have a good one, I’ll see you soon! I will acknowledge that these have been coming out at weirder time each week but In case you’re wondering why, it’s simple, I am busy as hell.

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

GOOD TIMING WITH ME USING UP MOST OF THE BIG WORLDBUILDING SHIT EARLY ON WITH THESE, CROSSFADE WILL BE BACK IN FORCE THIS WEEK OR THE NEXT!

PUT THE THIRD PARTY SUPPLEMENT DOCUMENT PLANS BACK ON HOLD, GET THE STAGEHANDS, ANDCALL THE SPECIAL EFFECTS GUY, WE GOT RENEWED FOR A NEW SEASON!!! ALSO CALL A PLUMBER THERE'S BLOOD COMING OUT THE TAPS AGAIN

Unfortunately

No session today.

We're going to be doing a couple .5 episodes soon though!

it has been too long, hasn't it. welcome back to THE clown-shoes-hell-dimension!

EPISODE 20.5: DETOUR [PART ONE]

so, our episode starts with Fox and bird standing in the Dining room hallway, outside the S.T.A.R Dorms, Eve being completely missing, and the world seeming desaturated, and the replikas feeling the weight of being pulled out of stasis after over a month, the world seeming far too quiet from what they're used to, while noticing a small layer of dust on their bodies, with Bird and Fox arguing between themselves about how much this sucks, before they press on. finding a large metal door, painted a brilliant red with yellow lights surrounding it, Bird and Fox poise themselves to enter the door before a red pedestal springs from the ground, glowing a dim red itself, with a strange symbol carved into it, before a similar dim glow shines around a corner. the decision is made, investigate, finding a skull, with the same symbol, and as they pick it up the lights go out, and with a sigh that reverberates through-out the entire facility, something wicked this way comes, with little hesitation, they run back to the pedestal, place the skull, and just as the door opens, they go inside, and jump down the seemingly bottomless pit they find beyond it.

105 115 32 116 104 101 32 115 101 108 102 32 116 114 117 108 121 32 97 32 117 110 105 113 117 101 32 105 100 101 97 63 32 99 97 110 32 121 111 117 32 114 101 97 108 108 121 32 101 120 112 101 99 116 32 116 104 97 116 32 121 111 117 32 119 105 108 108 32 98 101 32 121 111 117 114 115 101 108 102 32 105 110 32 116 104 101 32 101 110 100 32 111 102 32 116 104 105 115 63

it feels like they should've been falling for weeks, but instead they fall for less than a few seconds, landing normally in the parking lot of some large building[literal actual Dave&Busters] on the outskirts of some 21st century city, immediately looking around for a phone booth, trying to call their previous outpost. first attempt leads to them calling a random military base, the second attempt just being dead air, aside from two words. "LOOK. BEHIND." seeing a strange shadow entity watching them from behind the building, beckoning them closer. eventually they do get closer, the shade's body being darker than the void of space, but completely intangible, shown as fox attempts to poke it with his rifle, before it straightens up, and, while making sounds similar to glass breaking, turns and points at a beat up car behind the Dave&Busters. it isn't a request. get in, which they comply with. which they regret as it takes on the form of something out of John Carpenter's "The Thing" as it begins driving them out of town, towards a museum.

65 32 108 105 110 101 32 111 102 32 105 110 102 105 110 105 116 101 32 101 110 100 115 32 102 105 110 105 116 101 32 102 105 110 105 115 104 105 110 103 32 116 104 101 32 111 110 101 32 114 101 109 97 105 110 115 32 111 98 108 105 113 117 101 32 97 110 100 32 112 117 114 101 32 91 105 116 32 105 115 32 114 101 97 108 108 121 32 116 105 109 101 32 99 111 110 115 117 109 105 110 103 32 116 111 32 119 114 105 116 101 32 111 117 116 32 116 104 101 115 101 32 65 83 67 73 73 32 99 105 112 104 101 114 115 32 98 121 32 116 104 101 32 119 97 121 46 93

the building is opulent, made of polished white marble and obsidian in square patterns, a cold breeze blowing back at them as they walk in, the building looks more expensive than the entire war effort, the interior brightly lit, a small hub at the center of the space housing a map of the museum, dubbing it, "The museum of broken hopes"[on the nose but uhhhhhhhhhh] with four main exhibits currently on display, "Opposition", "Driving force", "Things", and "YOU", as well as a record player in the center of the area, Fox goes to inspect it, leading to Bird having a brief glimpse of an overseer as fox simply turns on the record player with Schwanengesang, D. 957: IV. Standchen playing through-out the building. Fox and Bird choose to go to "opposition" first, finding replikas, both corrupted an uncorrupted, as well as.... her. more accurately, Lilith's ghost, the thing that both Eve and Bird have been seeing for a long while now, Bird attempts to take a weapon from one of these enemies in stasis, and gets jumped before we turn back time a bit, and leave them with the memories of every enemy in the museum coming back to life and beating her to death, before they eventually leave, going over to "Driving force" next. finding.... THE MISSING SQUADS!!!!!! FROM THE BEGINING!!!!!!!!!!! locked in stasis as if they were in the middle of a propaganda photo, while also finding

- the ghost of Eve's dead sister

- the father of the Gestalt Fox was built off

- a ground crew chief that's the only one that's actually moving

as well as the fetish objects of their compatriots. as a side note, remember when Lilith ate a corpse? I'm pretty confident that I mentioned that in one of the earlier recaps, because Fox and Bird both thought that was her thing. it was not. Lilith's fetish object was red ribbons. that was a fun conversation.

anyway, the last one they went into was the "YOU" exhibit which was yet another moment to let the players talk to their characters. by the way, the Falke related false-flag operation was a resounding success!

I will see all of you next Thursday, especially the two overseers that I know are, or at least were in the case of one of them, reading along!

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

Ps. working on a shitty halo machinima in my spare time amidst other projects, nothing's certain atm but I am looking into the basics for starting it up.

(1 edit)

good morning fellow overseers, and where applicable, good afternoon, good evening, and good night, it's me, technical Mc'issues also known as "C.R.T head", welcome to another rousing episode of

Autism and ADD ADVENTURES!

wait £#$? wrong script.

EPISODE 20.10 "DETOUR - part two

so, our two goobers are still in the museum, waiting for.... literally anything to happen. like, at all. they just got locked out of the "you" section, so, they go the second floor of the museum, finding mild expansions on the previous exhibits, example: Abraham Lincoln. yes, you read that correctly. the rest of the exhibits are similarly weird, like the meat wall, or the door that needs a blue skull- oh wait that's how we progress the plot isn't it.

x 42? 766= >J 3@?6D 2?5 :EVD 7F4<:?8 }p&$xp%x}v] H@H[ E92E H2D 2 3:E :?E6?D6[ H6=4@>6 E@ >J F?3@I:?8 492??6=[ E@52J H6VC6 @A6?:?8 FA 2 DBF:CC6=]

well now we gotta find the blue hell-key I MEAN blue Skull, and OH SO THIS WAS THE ROOM WE WERE KEEPING THE WRETCHED MANNEQUINS IN. each one a perversion of the human form, made mostly of porcelain and meat. meat that is, in fact, bleeding. all of them stand impossibly still, creating a path through the room, towards a headless Mannequin with the Skull we need in the place of it's head, and immediately after taking it, oh wouldn't you know it, accompanied by the sound of a joint popping out of it's socket, all the the Mannequins are... looking at Fox and Bird. is now a bad time to mention I gave these things a 6 for speed?

erq fxvrf bire na nfura ynaq, fhcerzr znpuvarf znepu sbejneq va sbezngvba, nf gnyy nf zbhagnvaf, fbhaqvat gurve greevoyr pevrf nf gur pvgvrf ba gurve onpxf znxr n zrrtre yvivat, va gvzr gurfr frys fhfgnvavat ratvarf bs qrngu jvyy snyy fvyrag, frnyvat gur jne va gurve jnxr, ohg gnxvat zbfg bs gur jrfgrea sebag nf jryy. sebz gur pnepnff bs gur fbpvrgvrf gung erznva n terng naq ehguyrff rzcver jvyy frvmr gur urniraf naq rnegu naq jvgu ab tbqf yrsg gb xrrc uhznavgvrf rkcnafvba va purpx n arj jne jvgubhg ernfba jvyy gnxr ubyq, riraghnyyl gb gnxr gur ynfg irfgvtr bs gehr uhznavgl gb erfg va gur ybatrfg bs avtugf. naq fb jr gnxr gurfr guvatf, jurgure gurl or checbfryrff cvytevzf frrxvat bayl gb fhfgnva gurzfryirf ba gur oybbqfurq guvf jnxvat uryy ernqvyl cebivqrf,  be geniryyref frrxvat pbzenqrf ybfg gb penpxf bhgfvqr ernyvgl.

so, obviously, there was a chase sequence, a difficult one since, as you already know but I must state anyway, the A.D.L.R units have a speed of 3, and K.L.B.R units have a speed of 4. neither are anything to sneeze at but again, they were in a mad dash against a thing with a ***6***. it was close, including a pity head-start since Bird biffed the first roll and fell over, and fox nearly doing a friendly fire, ultimately leading to Bird getting the skull onto the pedestal, and opening the balcony, allowing them to take in the blood red skies, pitch black landscapes, the Mannequins running away in terror, and machines the size of cities looming in the distance. then Fox's player fell asleep so we uh... we called it there.

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

PS. I hope the ciphers in-between each passage isn't too annoying but uh...….. yeag I like doing that, probably going to keep doing them with the .5 episodes and similar. sometimes at least! don't count on it though, things have been busy! also sorry that these have been really short recently, even though it's not exactly in my hands how long the sessions go for, me & my players energy levels are the deciding factor there.

good afternoon, I won't waste much time to be honest, as this session was shorter than intended.

episode 20.10.1

was going fine, RIGHT up until my body decided that I was either going to pass out or die within an hour, causing me to be forced to cut the session for my own sake. my own memory of the events are a bit fuzzy, and the recordings are not fucking helping, by the way, yes, that is my first conscious use of profanity in these, I recognise that there are most likely other uses of such language in these documents but I do not feel like combing through every entry on this thread to confirm, here are the basics while I can still remember them.

- oh hey we found that squad we were sent here to get[empire]
- exposition
- ravenous activities towards a vending machine that cost two playcoins
- THE SUPREME MACHINE IS OUTSIDE
- chase sequence part 2

goodbye for now!

Möge das wachsame Auge der großen Revolutionäre euch Sicherheit bringen.
願皇后的祝福伴你一路前行

P.S. I feel like shiiit rofl