I've been playing a whole lot and noticed some things that don't seem to work like they should according to the rules.
The first and largest but I imagine hardest to fix: Athena doesn't properly project the blast 3 cylinder it should. It struggles hard with elevation and vanishing terrain as it gets destroyed. Because of that, you regularly get smaller areas where your Athena works, even though none of this should affect it.
Shock wreath: From my observations, it seemed like it doesn't actually consume a quick action when you use it leaving you capable of finishing a barrage even after activating Shock Wreath. I was also able to use it when Overwatching for basically no cost. Maybe making it a quick action that only becomes available after you hit somebody that round.
I could be missing something but I'm pretty certain I haven't been allowed to consume Lock-On when I used weapons like Siege Cannon and Pinaka missiles.
Last point (One that I already reported): The friction with putting stabilizer mod on Vorpal gun. There I just wanted to ask if it's correctly implemented that Ordnance weapons don't work after you took movement on that turn, not round or your turn specifically, so when using it as a reaction, it should always work unless you use it on Gorgon and had just used Mimic Mesh beforehand. (I don't want to hold up more important bug fixes with this but it's my favourite synergy so I feel more strongly about it than I should)
