I like the overall feel of the game, graphics and music are nice :). I played for about half an hour and would like to give some feedback:
- It is overwhelming at the start. I am not talking about a tutorial because mechanics are simple and fun but the fact that everything is available from the start makes you wonder what is going on, is this an item, a skill or a passive upgrade?
- I would prefer game to pause when I am checking out what to buy. I had my ui closed couple of times due to the end of day event with options to pick from
- It is possible to play on different biomes but I couldn't see any difference apart from assets :D
- Getting option to "get more gems" during the first run is confusing as I don't know what gems are for yet (I guess that should be included in my first point)
- First couple of waves feels too easy, then suddenly there's a big spike of difficulty due to enemies count. I used 3x chicken to massively boost my damage output but lack of AoE / significant shooting speed increase made me fall quickly to the sheer amount of mobs
- I tried to get to the farm but it just said it's not the time for it now. I don't know what to do in order to unlock it. I guess I should beat all 10 waves first but I don't want to guess if it's stripped from the demo or should I just play more.
- I like random story events but I feel like they are too often and change too little. 3% of crit chance more is not something I would care about tbh
Hope this helps somehow! Cheers!