Thanks for the feedback, and for catching the typos! As I noted in the most recent devlog, there seems to be some sort of cosmic rule that you must notice a typo immediately after you hit submit on something.
As for the mechanics... Hmmm. Yeah, I worried about players litigating draws too. I might just change it to combine the two? That is, GM decides likelihood, then players draw a number of cards corresponding to that assessment (1 = unlikely, 2 = even odds, 3 = likely, 4 = very likely, and "draw two and take the lower" = very unlikely.