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Thanks for the feedback, and for catching the typos! As I noted in the most recent devlog, there seems to be some sort of cosmic rule that you must notice a typo immediately after you hit submit on something.

As for the mechanics... Hmmm. Yeah, I worried about players litigating draws too. I might just change it to combine the two? That is, GM decides likelihood, then players draw a number of cards corresponding to that assessment (1 = unlikely, 2 = even odds, 3 = likely, 4 = very likely, and "draw two and take the lower" = very unlikely.  

Or maybe I should just go back to the earlier version. It's possible I over-tinkered :P