Ok so I have developed ⅓ Of the game. This is a brand new release of Times Of Vermillion. In this interactive experience, you will find terror and psychological horror.
Important details I have developed so far:
- Made on Canva, so I used Canva elements and mixed and matched pictures to create scenes.
- This is not a game engine, so I am using the built in animations
- Lore so far: (From point of view of a spectator in the Vermillion Studios)
`Times Of Vermillion`
*Lore Log#1*
The intruder mysteriously appeared on the front door of our work place. She had minor bruises, as if she was a victim of a car accident. As per our systems, she allegedly entered the Studio. Although this place is abandoned in the eyes of outsiders, we had great security inside. Despite this, she somewhat entered Silas Vermillion's Office. But she didn't know what was waiting for her.
*Lore Log #2*
The intruder checked desks, notes and drawers just to find Silas' note which he left on his table before fleeing. Then, she encountered Lady Inka, The Ink Wraith. She dropped down through a trapdoor. I don't know what happened after it but...the painting was ruined by acetone..the chip caught fire and so did the suffix. (We call it so)
She had a phone with her and then, she somehow reached the elevator.
*Lore Log#3*
Security systems activated. All she could hear was 'intruder alert'.
She somehow turned it off. Not knowing that she caught His attention. BRONZON.
We are proud of him. Even though he was blind, the intruder couldn't end him. Or so did we thought. It turns out that she Corroded Bronzon's core.
Failure.
But now I know what to do. She accidentally fell into the ocean of death. V-D43 will do my work. I just have to wait.
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This chapter focuses on our exploration of the Indoor Aquarium of the studio with deadly traps all around.
I am actively designing more lore. Will share shortly.
Releasing next month.