The Price of Victory is wicked f'in difficult. Now, my hand-eye coordination isn't as good as it was in the Eighties, but I will still blame the stupid controller for not letting me jump. And what's with that ENERGY gauge!? Took me an hour and a half to even get to the first boss (stupid V power-up ruining my day). Tutorial was a little confusing, but when I realized I have to stop and heal, and that this is a partial resource management game, I stopped wanting to rip the controller in half. Maybe that'd fix the darned jump button, though. I had a few bucks left on a gift card I threw at ya, as the game brought back the memories of me wanting to become an engineer and design a controller that has a functioning jump button. If you ever have time to clean up the tutorial, that'd be cool.