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(1 edit)

Unique music!
Tip: you can avoid wall sticking by only resetting y velocity to 0 on collision with ground BELOW you. done by checking a spot below the player with a point or seperate hitbox. (or just make a seperate ground collision hitbox that does not include the sides of the player; skinnier than collision box)

(+1)

Thanks for the advice buddy, I think the game will be improved after the game jam and there will be a lot more content, the level design will be improved, and there will be new animations and mechanics for killing enemies