Now I am thinking with porta... I mean Kroniis.
Very clever idea for the puzzle mechanic. It did trigger my puzzle tingle multiple times, especially when the no-eye-sight rule was introduced. <Remember, if a future you tries to warn you about this puzzle, don’t listen!>.
Adding a timebox to the mix also did the game good, I had to think fast and perfect the solution.
I hope more of these will come in a post-jam update, I would really love to play more.