Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits) (+2)(-1)

For me the question is, where do you want to go with this? You say “clicker based game”, though currently it feels like clicking through a gallery.

How does the progression look like? Are the women part of our group and they need to please men to get to the next stage / level? (-> upgrade each female character, more xp per second) Are the women the “enemy” and they need to be pleased so we can progress to the next stage / level? (-> upgrade the player)

What about climax scenes? In clicker heroes for example every 5th stage is a boss stage, in which you have to defeat the boss within a given time limit. Maybe every few stages could be the “climax stage”. For example with your characters:

  • Stage 1 - Human Blowjob
  • Stage 2 - Human Titfuck
  • Stage 3 - Human Missionary
  • Stage 4 (with time limit) - Human Doggystyle (on success -> climax scene)

Stages can be used to farm xp and level up, so if you fail on a stage with a time limit, you need to grind a few levels and upgrade.

Or if a time limit sounds not fun, maybe the battle could be based on pleasure (dmg) and stamina (hp). So, more like a battle.

The UI would need to support selecting different stages.

What might be fun, if clicking would influence the animation speed, the more you click the faster the animation. If you don’t click and have automation upgrades, the animation moves at slow or normal speed.

A potential issue with a clicker game; they usually have a lot of stages and / or upgrades, in which case it would be good to recycle the characters and color swap them, otherwise there will be a bunch of asset creation involved.

OR, this might be also a nice way to interpret “clicker based game”… What if it is a point ‘n’ click adventure? Going through different screens, collecting items and interacting with them, solving puzzles and meeting different characters.
It could be like Rusty Lake Hotel, but rather than murdering the characters, you try to sleep with them. Might be worth looking into.

For some inspiration, there are some clicker games on Nutaku, Hentai Clicker, Chick Empire, Fap CEO just to name a few. Might be good to try some and see what you like and dislike about other clicker games.

(1 edit)

I had some time to think about it and put the different puzzle pieces into place.
Here is my pitch:

We start with a small worn down brothel, it has currently one room and one woman (Human). Further rooms and women need to be bought with (in-game) money.

Possible upgrades:

  • the rooms
    • unlock more rooms
    • unlock themes (Human -> tavern, Cat -> jungle, Wolf -> tundra / cave, etc.)
  • the women
    • unlock more women (Cat, Wolf, Elf?, Fox?, Harpy?, Mermaid?, Lamia?, etc.)
    • unlock outfits (Human -> dirndl, Cat -> loincloth, etc.)
    • unlock make up or skins (change color of hair, eyes, clothes, etc.)
    • unlock positions (titfuck, blowjob, missionary, doggystyle, etc.)
    • level up (higher level -> better at work -> higher money/minute)
  • the player (brothel manager)
    • upgrade brothel (overall look, advertisement, etc.) -> more customers
    • upgrade clicks (progress a scene quicker)
    • unlock auto-click (passively speed up scenes in all rooms)

The levels of a woman can lock other features for later, for example: Human level 5 can unlock position titfuck for 500 money and at level 20 the outfit for 10000. Unlocking the first position of a woman should activate auto-clicking for her room. (till then, the player has to click, for customers to finish.)

Unlocking themes for rooms could level up the brothel itself, making it a more prestigious place, increasing your money/minute. The brothel level can lock / unlock brothel upgrades.

The player would be the manager of the brothel, which means there should be a few different looking men for the scenes to represent the customers. (Maybe other species as well: Cat, Wolf, etc.)

Regarding the scenes. The player can peek into the rooms, spying on the women with the customers, or, if a woman is currently free, can have a go themselves. Climax scene included.

So the game play loop would look something like this:

  • buy a room and woman
  • click that room to level the woman and gain money
  • upgrade the woman for auto-clicking her room
  • (get enough money to repeat the loop with the next woman)
  • get all positions, unlock the room theme and outfit, enjoy your woman

This would be my suggestion for the game play, please change it or disregard it as you see fit. If you like skill trees there is probably a way to add them, want to tell a story, can be added as well, but I hope this can give a good start to try things out. :)