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(+2)

Interesting game. However, of note:

  1. The hitbox of the player character is too big, leading to enemies hitting you from a distance that should not be possible.
  2. The difficulty spike becomes too rapid, making reaching the other stages of growth next to impossible.
  3. The lack of any form of proper health restoration adds to the rather unfair difficulty that is already being piled up on by the other factors.

Valid points! I'll be touching things up a bit soon