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### Single Player (vs Computer)

- Play against an AI opponent

- Three difficulty levels:

  - **Easy:** AI makes random moves

  - **Medium:** AI uses basic strategy (win, block, capture, empty)

  - **Hard:** AI uses advanced scoring with weighted evaluation

I query there being a difficulty level ?

A dice roll by its nature is a random outcome and there are only ever two options of tile placement- hence chance.

Maybe I need to innerstand your thinking on this?

It makes a difference, AND it's an expected component of AI play