Enemies spawning on or too close to you was difficult. I agree with Bengar on that and the audio. It sounds like the "Hog rider" call is distorted and clipping, and way too loud. I did however like a lot of the visual elements such as the small animations, particle effects, and screen tilt, although I think the tilting could be downscaled. These contributions made it feel much more polished than it would without them.