Nice presentation! I wonder if it was the intention for the enemies to shoot at the player rather than only horizontal, since now there isn't really a penalty for being "spotted" in mid-air.
I like how we squash the enemies by divebombing them.
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Thank you for playing the game! It was originally intended that the enemy would shoot at the player when they were above them, but unfortunately there wasn't enough time to implement it. Regardless of the results of the jam, the game will be further developed in the future, and there will be plenty of content, so stay tuned for updates.😅