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I think this was a very creative use of the theme. I did find it rather difficult to actually figure out what I needed to do, so letting the player know that they need to use the projectile to move in a brief description of how it works would have been helpful. Still, I did figure it out, but the difficulty was higher than I personally would have liked. Still, I think you might have something really neat here mechanically speaking

Thanks for the reply :) Good to know for the next time