This game looks really good! The visual style is clear and works well, and the core idea is immediately readable. The gameplay loop is simple in the right way and quickly becomes addictive, which is not an easy thing to pull off.
That said, there are still some rough edges. In the later stages of the game the turns take too long to resolve. I ran into a few bugs, and the balance needs another pass. Once you get going, the difficulty curve flattens out hard. When level 20 can be cleared in the first round without taking a single hit, the game starts to feel routine rather than tense.
Overall, it’s a really strong concept with a solid foundation. With some bug fixing and tighter balancing to keep the challenge alive longer, this could easily turn into a genuinely fun and memorable game.