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(3 edits) (+1)

Homemade sounds are pretty funny. It is a bit frustrating that fishes spawn at random without warning, forcing you to wait for them at the bottom while not being able to aim upwards, slowing the whole thing down. Maybe a warning sign before spawns ? And then reducing the time between each spawn as the score rises ? But pretty good concept overall

Thank you for the feedback! I was actually worried about not signaling where and when they were going to spawn but I ran out of time due to needing sleep. Reducing the spawn time as the score rises is a great idea. I was originally going to increase the number of fish on screen at once as the time decreases.