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woo beat it! I don't think I have much new to add, the visuals and audio are top tier, and despite the hitbox stuff the game is regardless really compelling to me. I liked the flow I got into where I was mostly trying to manage my velocity, keeping it from getting too high so I could maneuver well. The bounce being able to hit walls and not just the floor was a big part of that I liked

I guess two things I can add: first I didn't like the two pairs of 50/50 wells (at least not without a way to climb back up), especially cause they pavlov'd me later when there were 4 vertical wells: I kinda just accepted I was about to die to rng again but thankfully they were all open lol

And second I didn't once actively attack or try to dodge the jailbirds, they all just naturally missed me as I passed by. Which is mostly to say can def see them being further implemented in future post jam work if there is any

Great job!