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Okay, more feedback about *this* game now (I only just got to level 4 - how many levels are there???).

On level 3, with the stop signs, some bugs appear when there are too many cars.
They start driving in the middle of lanes, or on top of each other; and they sometimes randomly disappear onscreen.
A quick fix for this would be to hard code a limit on the maximum number of cars in the level, and then refuse to spawn more once you hit that limit.
It wouldn't guarantee that this would never happen, but it would reduce the probability.

Cars also seem to be less respective of the cones sometimes, especially if they are coming from below.
I got hit by a car from below, as it sort of stopped on the cone instead of before it.

Finally, I realise this would not be as simple as an asset rotation; but it would be a nice touch if the animation for fixing the road was directional.
I assumed I had to fix the holes from below, until I decided to test fixing from above.

Anyway, again, good job!
I revisited the game because I happened to have the tab left open, and my daughter liked the look of it and wanted to watch me play it for a bit.
I'm hoping "children like the artwork" is a compliment in this case, especially because they are brutally honest.
XD

That is a compliment! There is only three levels currently and I struggled heaps with level 3. The cars disapear because I wasn't sure what to do if they got stuck in the middle when they have to stop. That suggestion would defininitely fix it up.