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I am currently trying to play Haere nga o nga Atua. I'm having the same issue with the screen not fitting on my "monitor", but for more than just the first menu.

I've had this issue with Unity built games before (definitely not just yours), and I am currently engaged in a very interesting discussion with ChatGPT about laptop+TV+Unity screen resolution chaos. It seems like Unity doesn't handle this tricky combination very well by default; but it's such a rare combination that most people don't notice it.

I'll keep pushing until I get it working; but you may have to be patient for that additional feedback.
XD

Oh I've never heard of this issue! Goodluck figuring it out

(2 edits)

Yeah, it's quite niche` apparently.
Mostly stemming from "TVs are not the same as PC monitors"; but there also seems to be a bit of "integrated laptop GPU is dumber than proper gaming GPU".

Haunting Helper has feedback now.
Unreal handles this edge case properly, it seems.
Replying here to tell you, because I'm not sure if Itch notifies all developers on the game page, or just the one who submitted the project.