Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is a true work of creative triumph. Is the writing a bit pat? Yes. Are the characters rather two-dimensional, both in drawing and in writing? Sure. But those things were probably unavoidable in creating a world as open-ended as this one.

On first play, I tried to go as "bad" as possible. Ashley got shot. I reloaded and got her through to an ending that claimed she was happy, but she sure didn't really seem to be. I played again, as "good" as possible. Her life was boring, but she kept her people in her life. I actually ended up feeling sad for Ashley 1.0 knowing the life she could have had. On next playthrough, I aimed for the middle path, and she turned out to be... an actual person.

I know this is a fap game, but it's one that really got inside my head. I think a lot about how little choices make our lives so different. In my own life, if I hadn't gone out one night with a friend, I would not have met my wife and my children would not exist. But that means there are dozens of other paths where my other would-be spouses and could-be children do exist, but I'll never know them. Sorry to get philosophical, but that's the sort of thing this deceptively simple game makes me ponder.

The art is far different from most VNs, but I like that -- not because it's better or worse but just because it's finally something new to look at.

My one frustration with the game is an ironic one: there are so many possibilities that I know I'll never see them all. I'm just not a big "replay" guy. I'd love to just see a list of all possible Ashley outcomes. (I read that there's some way she can end up an executive but when I thought I was on that route she ended up married to her boss. Maybe she needs to go just so far with him and then turn him down?)