Amazing stuff, I'll work my way through the list, thanks!
Viewing post in OPEN LOCO: A LEGO LOCO Remake comments
Turns out my old patched install still works! I got the patch from my brother many years ago, my only guess is it's from the PCGaming Wiki. Did a decent amount of prodding around:
I had forgotten most building aren't named. If it has quotes in the next bullet point, that's what it's named in my copy.
- Disco/Club, Diner, "SK8 Shop", Super Market, "Police", "School", both "Factory" all loop their sound.
- Opening the toolbox does stop rendering a lot: trains, minifigs/animals, other decorations clouds BUT not tiles like the pond with Nessie and the gas storage sinking or whatever it is/does. Flying decorations like clouds and UFOs continue moving/updating despite not being rendered.
- Nessie doesn't come out of the pond normally. It usually only pokes its eyes out. You have to surround the pond with the funny yellow plant in the bottom left page of the first plants page for it to fully emerge.
- Toolbox does change to blue, starting at the top right and bottom left of the Lego logo. It's a smaller sprite, I think you're using the one when you're hovering over it. Also, there's different, larger sprites for when you're hover over and using handles.
- SK8 Shop's selection box uses a different sprite with three skateboards on the left, on grass, with "SK8" on the driveway.
- 4 fountain combo makes a rainbow when made and plays a sound. Currently lacks its animation.
- The two fountains make different sounds when clicked.
- There's actually no holding the handles, it's only click to grab and click to drop. Personally, I'd do the smart option we usually have in games nowadays where you can click, but if you hold for like half a second, it'll drop on release.
Hopefully this list isn't too scatterbrained, and apologies in advance for all the new work. lol