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(+12)

Hey folks, I've put this game in the Racial Justice and Equality bundle, so it's going to get a lot of downloads.  

If I were you, a game by an unknown designer would be low on my list, so it's likely to be stashed in a thousand thumb drives and cloud drives and file servers and forgotten.  That's fine.

But consider opening it and reading it because:

  • The players create the setting by creating their characters' relationships. 
  • The GM has to use what the players created or things implied by what they created; they can't create an antagonist or location unless it's implied by the player's creation.
  • It has "Mad Lib" style story creation for GMs, to help them learn this approach (and just because it's easy). Basically, the structure of an adventure is there.  You fill it in with the relationships the players fill in on their character sheet.
  • There's no randomizer. No hit points.  No numbers at all.  Players choose the result of a risky action from a menu!  If you get hurt, write down how.
  • But it still works like a traditional RPG.  There's a GM and players, each with their character.  The GM has a pretty typical GM role.  It's a cartoon fantasy world with TV-Y7 fantasy stories.
  • You get to eat candy.  In the time of the virus, you can eat virtual candy.  I added a virtual playmat for that in January that you can use with Roll20 or any virtual whiteboard type app.
(+2)

I only found this because I jumped to the last page of the bundle, but the mechanics sound very interesting and I'll probably give it a shot when I can be around other people again. Thanks!

(+1)

Thank you!  I added a playmat image for use with Roll20 if you try it online.  In fact, I was only able to playtest it on Roll20, never in person with actual candies.  Game jam timelines make live playtest scheduling nearly impossible.

I'm so happy there were so many TTRPG systems and add-ons in the bundle, thank you for being a part of it!! I love the idea and will be trying it on roll20 as soon as my players are available <3

Thank you! If you do, I would love if you let me know how it goes and if you have any suggestions. There's an email in the game text to make it easier.