Hey Neko! I recently played through some of the other routes, and I noticed that one of them still feels a bit unfinished. It’s the route where you wake up at home in the morning and run into Harlequin. If you choose not to follow him, the MC just briefly looks for Pierrot and then immediately runs into Carol again.
In all the other routes, it makes sense that the MC is shaken because they've been somewhere they really shouldn’t have been. But here? MC hasn’t really done anything except look for Pierrot, so the later dialogues with him and Ticket Taker don’t quite land the same way. It would probably help to fill that gap with a bit more content—let the MC discover something disturbing, something that rattles them just as much as in the other routes, before they meet Carol again and Ticket Taker starts getting suspicious. Maybe you're already aware of this, but I wanted to mention it, just in case :)
You’ve created an amazing game that’s clearly made with a lot of love. I really adore the designs, the whole ticket concept and the idea that the clowns are secretly monsters. I hope you take all the time you need with future updates and take good care of your health.
Much love, the Broken Colors devs <3