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Hey, I ran those commands in Terminal and got the exact outputs. Confirming I also followed the same steps you outlined; I downloaded the dmg file after paying the $2.99 and it took me to a link where I downloaded 

UWUVCI-V3.200.6-Mac

I used chatgpt to also help troubleshoot, and it suggested this. Let me know if this helps.

The Wine binary itself looks correct (file and otool -L match expected output).
However, the crash report shows macOS is executing Wine from /private/var/folders/.../wine, not directly from the app bundle.
On macOS 26.2 (Apple Silicon, Rosetta), dyld aborts with missing LC_LOAD_DYLIB even though libSystem.B.dylib is present when inspected in-place.
This looks like a translocation / runtime copy issue with Kegworks on newer macOS rather than a malformed binary.

Fuller chatgpt convo:

What’s actually happening

This is a macOS 26 dyld regression / enforcement change:

  • otool confirms the binary does link libSystem

  • dyld is still rejecting it at runtime

  • This happens before Wine even executes

In other words:

The binary passes static inspection
but fails runtime validation on your macOS version

That’s why the dev can’t reproduce it.

The subtle smoking gun in your crash report

This line:

Process: wine Path: /private/var/folders/*/wine 

That means:

  • macOS is not launching the Wine binary in the app bundle

  • It’s launching a temporary extracted copy

  • That temp copy loses Mach-O metadata when dyld revalidates it

This is a Kegworks / app translocation issue on newer macOS.

Why only you (and newer macOS users) see it

macOS 26 added stricter checks when:

  • Executables are launched from translocated paths

  • Or copied into temp folders at runtime

  • Especially under Rosetta

So:

  • wine in the app bundle = valid

  • wine copied to /private/var/folders/... = rejected

Older macOS doesn’t care. New macOS does.

Also I gave this a try again (deleted app and redid it) and after clicking on the app, a pop up window quickly showed up saying it was verifying it if its safe to open but immediately closes in half a second.  Then nothing happens and I get the same crash report (I also ran the commands you mentioned and still have the same outputs)

Okay, I figured out the problem, and it kind of sucks, macOS 26 is the issue. I built the mac version on a custom "Kegworks" wrapper/app with custom code. The problem is that because of how macOS 26 changed their pipeline making it so I need to abandon the "Kegworks" version of this program and have to start over. What also sucks is that the changes I need to do make it so it will only be backwards compatible up until macOS Catalina, whereas the old one was able to go back to at least High Sierra (I didn't find one older then that). What this means is I'll end up dropping support for about 10 years of Macs. I'll most likely keep updating the Kegworks one since it's already done to keep support for older macs, and build a new thing for the newer macs. I started investigating how to make a new one, but I don't have a timeline for when I'll get this completed, probably some time this month. Thanks for working with me on this. I only just upgraded my mac mini to Tahoe, so that's why I didn't catch this earlier since the testing for this original version was completed back in August of 2025.

Thank you for taking the effort looking into this! And no problem, looking forward to the release! I will keep an eye out for any of your updates.