The game is visually stunning and strongly reminds me of Shadow of the Colossus; I love it. However, I think there are a couple of minor flaws that detract from it and make the gameplay a bit stressful if you're not very patient. First, there's the grabbing mechanic, which feels a bit clunky in moments requiring high precision, as it doesn't release automatically and you have to jump to wherever it's facing to let go. Second, it's not very intuitive and can be tricky to know what to do or where to go at times. It would be great to have camera movements that indicate this or something similar. And finally, it would be good to have an ability that allows you to parry or at least block, because in situations with many enemies, you can only escape and avoid them by jumping a few times or just let yourself die. So, aside from that, it's a piece of art that I think more people should know about.