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(+3)

Soon!

I ran into a couple of hiccups that I’ll go into more detail about in a dev journal after I finish the next update, but the short version is this:

I lost some time on the programming side of things (not really lost time, since it’ll make my life way easier down the line). I don’t have a lot of experience there, and I probably should’ve focused on finishing the first update before digging into it.

The other issue was a narrative crossroads. I ended up taking the longer, harder path and scrapping an idea for the first update that I was already pretty far along on. I did that in exchange for something that won’t force the player to make a huge choice right at the start, and won’t make me split the game into two this early on

Like I said, I’ll get into the details in a dev journal, but in short: I originally planned for the player to choose between Alex or Jaime from the start, with completely different futures depending on who you picked. The game would’ve focused heavily on that choice right away

But after seeing how many people really liked the other characters, I decided to shift direction and make something that works better for everyone and doesn’t revolve so hard around that one decision.

The game will still have a strong focus on Alex and Jaime, but I want to give more room to the other characters too. That’s why I took a step back and started working on a different path for the first version.

A lot of people are also still asking things like whether the MC is only top or bottom, if you can choose, etc. The next update will focus on clearing that up as well and giving a clearer picture of what the game is about, and that it’ll have something for anyone who’s into it, whether on the giving or the receiving end

sorry for the lack of communication, I know it can be frustrating, and I appreciate the patience <3

(+1)

Glad to hear it's still being worked on! Take as much time as you need. A good game is better than a rushed game, so rather make it right the first time even if it takes longer.