I didn’t get what jackpot of Skulls and Bird Watcher are about - I couldn’t understand basic mechanics in 5 minutes, so I moved on. However, Frogwell stole my heart! Super simple puzzle-platformer with an impressive length, and a really nice progression and level design. My first playtrough was 26 min. It’s rare for a pico game to have 26 minutes worth of hand-crafted puzzle levels!
Overall: chapeau bas, @Adam Saltsman!
If I were to provide any feedback, I’d say:
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I confused inputs many times. Maybe x/step could be on up-arrow instead? That way c/z is the “ability”, and up-arrow is “walk”. More intuitive :)
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While lack of music didn’t bother me, some athmosphere with some simple background sounds could be great, maybe even changing with each chapter. Recently I played a minecraft-type pico game which had sea waves as the only soundtrack, and while simple, it worked well to establish ambiance :)