Really nice entry! I enjoyed playing through all of the levels.
I would have enjoyed if there was a "fade to black" when you died. Sometimes it was dissorienting to be teleported so directly.
The Web version also didn't work for me: mouse wasn't captured. I played the desktop version.
Performance was also quite rough. Probably there were some simple optimizations you could have used (like instanced geometry) that would have solved that. I couldn't find source code though, so I couldn't snoop xD
Thanks for the feedback. We developed this game as a team of three during the Global Game Jam 2026 in less than 48 hours. There are definitely a bunch of improvements that we could/should have done with a little more time. Unfortunately we also couldn't find a fix for the web version mouse cursor on time.