As far as the genre of incremental looping games, this one hits some mechanics nicely that make it more interesting to loop while also smoothing out what could easily have become repetitive grinding.
Having tasks getting grouped together to reduce user input is nice enough but giving the grouping a boost in completion speed is an engaging bonus as you progress. I think my favorite mechanic has to be the number of tasks that you can complete once and carry their benefits into future runs. All together it feels encouraging to try out different paths of tasks, much more than similar loping games. I'm hoping to see this depth get carried through to the full release.