Did not understand how to proceed after the gun and falling on the left of the screen and then i walked to the right and died. But nice rage bait, i would correct just the collision of the spikes that kill too high (but could be the intention) and shot that does not kill every time (i think is because is too fast to colide with the player, i would add a line that ckeck if the player is in line of the current position of the shot and the next position).
Viewing post in The Water of Despair jam comments
yes the spikes hitboxes are made to ragebait
also here's myy development process if you want it! development processs