Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The game has nice theming. But I think the platforming can afford to be a bit more generous.  It felt like I barely left the ground when jumping. Not to mention all the times I just walked off because it felt like my jumps didn't register. Likely because I would try and wait until the very last second to jump because of how strict the jumping already was to begin with.  The game could really benefit from a concept called "coyote time". Where you temporally let the player jump as they leave the platform to account for delay movement.  There's plenty of tutorials for any engine out there on the concept. So I'd recommend looking more into that if you decide to pursue this genre further.