Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Yo that was fun!

The Records panel on the left was clipped out of my screen, in both windowed and fullscreen mode, so I couldn't quite tell what that was for. But generally the music was solid, the controls felt smooth, the camera angles felt great, it was a very slick experience! Loved the main menu. 

Thank you for playing and your kind feedback! How far did you get in the progression? I try to determine if it is worth to develop the game further but maybe a dedicated playtest might be more suited to answer this question. Also I'm happy that you liked the main menu :D

(1 edit) (+2)

I played to like level 5 or 6. Game felt best going full speed on the long banking turns. Going inverted and transitioning to some of the 90degree walls the controls and camera started being noticable. The chicanes with lack of breaks were cruel lol

(2 edits)

Hey, thank you for testing up to level 6! I agree with you - the controls and camera movement need more adjustment and fine-tuning. Also, the brakes aren’t very responsive. Thanks for pointing that out! After reading the comments I think the progression could be a bit faster, since most of the shortcuts can only be used with a fully upgraded car after reaching gold on all 10 tracks (and shortcutting is the USP of the game).

(+1)

Yeah you could definitely benefit from a dedicated playtest with a video / microphone recording from an external playtester, at least once a week for a bit while you work on improvements. I've never found that to be a bad thing. I'm really bad at racing games so didn't get super far (not your ideal playtester) 😅