Hey this was really fun! I felt quite comfortable with the controls of this one, it reminds me a lot of Tallest Tale. I think if you were going to work on it any longer, an area to explore could be to make your attacks directional. I've seen a tonne of survivors-likes that do fixed patterns, but having more control over your attacks is a lesser developed area. Seems to be some room for improvement there.
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I'm glad you enjoyed playing :) I took a look at the game you mentioned and I can see the resemblance. That's a good point about the directional attacks and it's actually the main thing I was afraid of in this genre in the context of a gamejam. The directional attacks take a fair bit longer to work on/animate/polish so I wanted to avoid them at least for now. But it's valuable feedback to know that you consider this is a difference worth investing into.