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(3 edits) (+2)

Good game, but I gotta say how comically pointless some of the choices seem. Like:

1) Find her

2) No way


If you choose 1) you get this:

"She might appreciate some company, although she would probably never admit it.

As I walk along the beach I encounter fewer and fewer people.

I stop and notice a few swimmers near me.

An  easily identifiable ponytail moving in the water attracts my attention." 

etc.


If you choose 2)  you get this:

"I suffer enough abuse from her already. I don't want to push my luck.

As I walk along the beach I encounter fewer and fewer people.

I stop and notice a few swimmers near me.

An  easily identifiable ponytail moving in the water attracts my attention."

etc.


Do these choices actually have an underlying impact on how the girl favours you or something or are they just for flavour?

(+1)

Yes, there's a hidden mechanic where the choices add to each girls' score. Eventually you'll be put on the path of the girl with the highest score. It's not as simple as "pick the girl you like when James asks who your favorite is" (though that choice does add to the scores).