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I love the movement and camera mechanics you went with—everything feels so smooth. Your animations are great, too, but I feel like the shader effects were a bit heavy handed here and obscured your visuals too much. Needing to switch between offense and defense (e.g. running up to hit the boss and then needing to come back down to take care of the baddies assaulting my well) was pretty fun, and I can several paths forward for extending your game loop into a rich game!