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Thanks so much for the thoughtful feedback, I really appreciate you taking the time to share both what you enjoyed and what could be improved.

I definitely agree about adding more variation and polish to the core mechanic. I originally planned to include more “slices” and pattern types so the gameplay would feel more dynamic and I also had some ideas for making the visuals more engaging with shifting scenery and even ideas about the game being entirely dark with the cubes being sources of light.

Since this was one of my first solo gamedev projects, I wasn’t able to implement everything in time, but your comment is really helpful and give me a direction for what to focus on if I continue improving the game. Thanks again for playing!