I like the recreation of the minecraft for this and the overall design of the skill system. As others have already commented, the movement for this game is very awkward but I think that's due to the size of the map. If the area was more contained, I think the mouse movement would feel a little better, but due to it being so expansive, it takes a lot of mouse clicks just to move from one end of the map to the other. This makes traversing the map a bit of a pain to try to get to people to talk to, especially if you try to double click to run which resets the movement. You have the spirit of Disco Elysium in it, it just needs some adjustments with the map size and the movement.
I did find a softlock in the upper left where Mint is. I think you left a transition tile where it shouldn't be as it'll take you to another map and at that point, you're stuck as you can no longer move.