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This was pretty intense! I loved how hardcore the music got after you found the boss room, but unfortunately I wasn't skilled enough to be able to beat them after a few tries. I think the movement mechanics are solid, but the balance between how much health I had and how much damage I dealt felt a little off. Thanks for making and sharing your game—I also love seeing other folks use Godot for their games, too!

Hi tbleazy!!
This game was meant to be harder, but i get it that people find it harder to beat. After considering a few similar feedbacks, i have now reduced the hp of the boss, which would be a bit more easier to beat i think. 
The  update is live now, try it out again if interested
Thank you for playing and sharing your feedback!