So glad you were able to submit! I think you've got some good bones to work with here, but I found the player controller to be difficult to use here—the player felt like they moved so slow unless I was bouncing off one of my explosions and whenever I'd try to use shift to reverse, it'd almost always get me in trouble. I bet twin-stick controls would really feel good with the gameplay you've designed so far. The visuals are punchy and I can imagine how cool this would have been had you more time to keep at it. Thanks for making and sharing your game!