For being only a demo, this was not too shabby at all! Amazing atmosphere, sequences, scares, etc. The only problem I encountered was the games mouse interpretation or whatever is messed up. My characters camera was skipping all over the place way beyond how I actually moved the mouse in real life. Note my mouse is not damaged or malfunctioning in any way as it works fine in any other first person video games and in windows it works fine. So yeah something is finicky with the games way of interpreting mouse input. Apart from that though which almost hindered gameplay this was pretty good and cannot wait for the full release! Made a video on it. The mouse issue is throughout this whole video.
Many thanks for your feedbacks! Sorry for those mouse issue, It would seem that this is more of a latency issue? I had already encountered this problem when recording or streaming the game on my laptop.
Still you have this problem when to play the game without recording (or without live streaming) ?
It makes zero difference for me, just tested it. Recording the game wouldent make a difference for me due to my system being plenty powerful and this game not being demanding at least from the looks of it. I have played much stellar looking games and faced zero issues. The game does not seem to be lagging fps wise as I am observing the dust particle effects in the first room moving smoothly while my mouse jumps. So it actively at least for me has a issue interpreting the mouse correctly in relation to the in-game player character camera. I am no expert in game development so I have no idea how this issue occurs nor have I experienced it in any other game until this point and time.
I did link the video btw, you should see what I described. The video is at a solid 1080p60fps so the game did not effect anything outside of it which I wouldent expect from this. Again doesnt seem to be framerate related, the game is for some reason is screwing up mouse input.